Raise Your Own Clone

The second game from CoaguCo Industries and the third one to be released on Steam. Unlike One Way To Die, our first game, Raise Your Own Clone is a full-on text adventure with four different stories. Stories one through three are currently available on Itch.io, IndieGameStand, and Steam.

There are four official stories, not counting the ones the community makes, which will be released in episodic format about a month to two months apart and they are as follows:

Story One
The Addict follows the nephew of Dr. Stansfield, Marsch, after he gets out of rehab and inherits his uncle's mansion and lab. Will he fall back to old habits and ruin this opportunity or will he take advantage of it and finally improve his life while continuing the family legacy?

Story Two
The Doctor reveals exactly what happened to Dr. Stansfield leading to his nephew taking over. How did he die? Did he even actually die at all?

Story Three
The Neighbor follows a little girl, Madelyn, who stumbles into the lab after it has been condemned following the nephew's untimely mistakes. She also falls victim to the cloning machine and must not only clear her good name but stop her clone from doing further damage.

Story Four
The Clone is about Aloysius, one of the clones who survives Marsch's failed experiment, who tries to make sense of everything that happened since then as well as unravel the mystery of Dr. Stansfield's death.

The game also keeps track of various statistics, both personal and global, such as decisions made, random events encountered, and wins/losses over games played. Progress on each story's branches is also kept so the player can use it to experience all the different outcomes for each one, if they choose.

There are also a total of twenty-five achievements broken up among the stories, five each, as well as five global ones.

Recent News

Raise Your Own Clone - Version 1.3.3 Update

Hey there. Today we are releasing a small patch to fix an issue in Story 3. More about that in the tiny change log that follows:

  • Fixed: missing cash pick up in Story 3
  • Fixed: variable not setting right and causing loop in Story 3
#coaguco#ryoc#games#steam#update#desktop#pcSun, 23 Jul 2017 18:54:59

Steam Summer Sale!

Hey there!  We forgot to post about the current Steam Summer Sale that is going on now.  You get get our games (though one is slightly cheaper on Itch.io) at a discount!

The Dope Game is $1.19 or 40% off!

The Dope Game: The Stash DLC is $0.59 or 40% off!

The Dope Game: Dope Fiend Edition is $1.19 or 40% off!

Raise Your Own Clone is $0.69 or 30% off!

One Way To Die: Deluxe Edition is $0.49 or 51% off!

We aren’t doing a bundle of all the games on Steam, but we do one on Itch.io!  Happy summer sales!

#coaguco#steam#sales#steam summer sale#dopegame#owtd#ryoc#games#desktopSat, 24 Jun 2017 14:17:56

Itch.io Summer Sale!

Hey you, animaniacs!  We are posting about the current Itch.io Summer Sale where you can get our games at a discount!

The Dope Game: Dope Fiend Edition is $1.61 or 40% off!

Raise Your Own Clone is $0.69 or 30% off!

One Way To Die: Deluxe Edition is $0.24 or 75% off!

Or snag the whole lot of them for $2.25 in our CoaguCo Summer Bundle!

#coaguco#sale#itch.io#dopegame#owtd#ryoc#games#Summer Sale#itchioSat, 24 Jun 2017 14:11:19

General Statistics

Flasks In Hand

23,527

Journals Found

1,129

Checks Signed

7,200

Revolvers Got

764

Candy Grabbed

242

Lighters Had

950

Wallets Snatched

212

Labs Destroyed

7,250

Candy Traps

19

Flasks Used

7,359

Dance Offs

3,354

Madlibs Libbed

23,212

Outsmarted

1,433

Imprisoned

615

Story Loops

350

Stories Completed

Story 1, Path 1

2% or 358/26,082

Story 1, Path 2

5% or 1,058/26,082

Story 1, Path 3

1% or 139/26,082

Story 1, Path 4

2% or 369/26,082

Story 2, Path 1

1% or 59/26,082

Story 2, Path 2

1% or 134/26,082

Story 2, Path 3

1% or 73/26,082

Story 3, Path 1

1% or 133/26,082

Story 3, Path 2

1% or 15/26,082

Story 4, Path 1

1% or 13/26,082

Story 4, Path 2

1% or 99/26,082

Story 4, Path 3

1% or 32/26,082

Steam Edition - Change Log

This is the official change log for Raise Your Own Clone.

Version 1.3.3 [ 07/23/17 ]

  • Fixed: missing cash pick up in Story 3
  • Fixed: variable not setting right and causing loop in Story 3

Version 1.3.2 [ 06/08/17 ]

  • Changed: various spelling and grammar corrections in Story 4
  • Changed: small tweaks to stat collection
  • Changed: added full number story stat next to percent for player

Version 1.3.1 [ 06/07/17 ]

  • Changed: clone rising animation in Credits and Options
  • Fixed: issue where Photo stat was not connected
  • Fixed: incorrect labeling on Story 4 madlibs

Version 1.3.0 [ 06/06/17 ]

  • Added: Story 4 (last one!)
  • Changed: updated to Godot Engine 2.1.3
  • Changed: links open Steam overlay instead of browser
  • Changed: cleaned up some code
  • Changed: enabled story 3 to continue on to story 4
  • Fixed: small spelling and grammar issues
  • Fixed: issue with stats at 0 could cause weird percentages
  • Fixed: issue with unlimited characters in madlib fields
  • Fixed: issue with continuing a saved game
  • Fixed: ability to find the check infinity in Story 3
  • Fixed: acquisition display error when making a clone in Story 3
  • Fixed: broken variables in Story 1 and Story 2
  • Fixed: incorrect label in Stats
  • Fixed: system not checking if all callbacks are found

Version 1.2.2 [ 03/29/17 ]

  • Changed: various text edits
  • Fixed: missing "last chance" candy pick up in house
  • Fixed: missing acquisition pop-op

Version 1.2.1 [ 03/22/17 ]

  • Fixed: "Sure, mister" path in story 3 crashes game
  • Fixed: Weird outline with black text, all outlines removed on text

Version 1.2.0 [ 03/22/17 ]

  • Added: story three content
  • Added: transitions from story to story
  • Added: story transition animations
  • Added: transition functions
  • Added: additional animations to each story
  • Added: missing acquisitions to Story 2
  • Added: wallet and lighter as items to all systems
  • Changed: layout of main game
  • Changed: art style to match ongoing style
  • Changed: hooks with CoaguCo API to fit new system
  • Changed: prepped story 4 madlibs and section
  • Changed: transition hooks in stories 1 and 2
  • Changed: removed custom from statistics
  • Changed: text now scrolls and is laid out as a large story
  • Changed: improved save game process
  • Fixed: various spelling and grammar issues
  • Fixed: thread differences between stories
  • Fixed: small errors in CoaguCo API
  • Fixed: scroll grabber stretching out
  • Fixed: story 2 ending going to story 3 if trying to go back to selection

Version 1.1.3 [ 12/13/16 ]

  • Added: functions for 12 Days of CoaguCo Christmas

Version 1.1.2 [ 12/01/16 ]

  • Fixed: randomized range too small for events
  • Fixed: slight text changes

Version 1.1.1 [ 11/30/16 ]

  • Changed: capped FPS at 60
  • Fixed: issue with "continue" not working in one branch of Story 2
  • Fixed: issue with loading saved game

Version 1.1.0 [ 11/28/16 ]

  • Added: new logging system
  • Added: story 2 module
  • Changed: image compression for (slightly) faster loading
  • Fixed: 'Story Stats' showing 0% instead of actual stat
  • Fixed: missing animations
  • Fixed: music toggling input key
  • Fixed: sound toggling not working properly

Version 1.0.1 [ 09/12/16 ]

  • Added: sliders to music and sound for volume adjustment
  • Added: sliders for page and text color
  • Added: more condition sounds
  • Added: inventory icons and hover-overs from previous version
  • Added: additional button press sound
  • Changed: update save file when exiting options section
  • Changed: journal acquisition to correct position
  • Fixed: weird double-comma issue in statistics
  • Fixed: various spells, grammar, and spacing errors
  • Fixed: sound/music levels not loading properly from save file
  • Fixed: occassional double click noise in some sections
  • Fixed: start button being active in unreleased stories
  • Fixed: some option's text cutting off
  • Fixed: some missing acquisitions/losses
  • Fixed: reset button showing up in unreleased stories

Version 1.0.0 [ 09/06/16 ]

  • Added: new intro sequence
  • Added: assets and hooks for stories 2, 3, 4, and custom
  • Added: more music by Azucar!
  • Added: madlib functions back in
  • Changed: engine over to Godot 2.1
  • Changed: rebuilt various game functions to suit new layout
  • Changed: CoaguCo API system to integrate Steamworks
  • Changed: various graphics
  • Changed: which statistics are kept
  • Changed: statistics page layout to match new recorded statistics
  • Changed: various text chunks
  • Removed: leaderboards